#ifndef __KEYBOARD_INCLUDED__
#define __KEYBOARD_INCLUDED__

#include <SDL/SDL.h>

class CKeyboard
{
public:
/*  CKeyboard(LPDIRECTINPUT8 pDI, HWND hwnd);
  ~CKeyboard();*/

  bool  KeyDown(SDLKey key); 
  bool  KeyUp(SDLKey key);

  bool  Update();

/*  void  Clear() { ZeroMemory(m_keys, 256 * sizeof(char)); } 

  bool  Acquire();
  bool  Unacquire();*/

private:
  Uint8 *m_keys;
};

#endif
